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hitmontop (No.237) — Ddolketmon Pokédex

Hitmontop (No.237) is a Fighting-type Pokémon. It is known as the Handstand Pokémon, It is 1.4 m tall, weighs 48 kg, and has a base stat total of 455. After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.

Pokédex number No.0237

Hitmontop

Hitmontop

Type

Fighting

Description

Handstand Pokémon

After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.

Height

1.4m

Weight

48.0kg

Abilities

Intimidate

When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.

Abilities

Technician

Powers up weak moves so the Pokémon can deal more damage with them.

Hidden Ability

Steadfast

The Pokémon's determination boosts its Speed stat every time it flinches.

Base Stats

HP

50

304

Attack

95

317

Defense

95

317

S-Attack

35

185

S-Defense

110

350

Speed

70

262

Total

455

1109

Evolution

Type Relations

Damage

Normal

2x

Ice

2x

Ground

2x

Dark

2x

Steel

2x

Poison

0.5x

Flying

0.5x

Psychic

0.5x

Bug

0.5x

Fairy

0.5x

Ghost

0x

Multiplier

Flying

2x

Psychic

2x

Fairy

2x

Bug

0.5x

Ground

0.5x

Dark

0.5x

Moves

Moves learned by level up
LevelNameTypeClassPowerAccuracyPP
0Triple KickFightingphysical1090%10
Description: A consecutive three-kick attack that becomes more powerful with each successful hit.
1TackleNormalphysical40100%35
Description: A physical attack in which the user charges and slams into the target with its whole body.
1FeintNormalphysical30100%10
Description: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
1Helping HandNormalstatus20
Description: The user assists an ally by boosting the power of that ally's attack.
1Focus EnergyNormalstatus30
Description: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
1Fake OutNormalphysical40100%10
Description: This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
4Quick AttackNormalphysical40100%30
Description: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
8Gyro BallSteelphysical100%5
Description: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
12DetectFightingstatus5
Description: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
16Rapid SpinNormalphysical50100%40
Description: The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
21Wide GuardRockstatus10
Description: The user and its allies are protected from wide-ranging attacks for one turn.
21Quick GuardFightingstatus15
Description: The user protects itself and its allies from priority moves.
24Sucker PunchDarkphysical70100%5
Description: This move enables the user to attack first. This move fails if the target is not readying an attack.
28AgilityPsychicstatus30
Description: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
32DigGroundphysical80100%10
Description: The user burrows into the ground on the first turn, then attacks on the next turn.
36Close CombatFightingphysical120100%5
Description: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
40CounterFightingphysical100%20
Description: A retaliatory attack that counters any physical move, inflicting double the damage taken.
44EndeavorNormalphysical100%5
Description: The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.