hoopa (No.720) — Ddolketmon Pokédex
Hoopa (No.720) is a Psychic/Ghost-type Pokémon. It is known as the Mischief Pokémon, It is 0.5 m tall, weighs 9 kg, and has a base stat total of 600. It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.
Pokédex number No.0720
Hoopa
Type
Psychic
Ghost
Description
Mischief Pokémon
It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.
Height
0.5m
Weight
9.0kg
Abilities
Magician
The Pokémon steals the held item from any target it hits with a move.
Base Stats
HP
80
364
Attack
110
350
Defense
60
240
S-Attack
150
438
S-Defense
130
394
Speed
70
262
Total
600
1428
Type Relations
Damage
Fighting
2xPoison
2xGhost
2xPsychic
1xDark
0.5xSteel
0.5xNormal
0xMultiplier
Dark
4xGhost
4xBug
1xPsychic
0.5xPoison
0.5xFighting
0xNormal
0xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion | Psychic | special | 50 | 100% | 25 |
| Description: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | ||||||
| 1 | Ally Switch | Psychic | status | — | — | 15 |
| Description: The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | ||||||
| 1 | Destiny Bond | Ghost | status | — | — | 5 |
| Description: If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | ||||||
| 6 | Astonish | Ghost | physical | 30 | 100% | 15 |
| Description: The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | ||||||
| 10 | Trick | Psychic | status | — | 100% | 10 |
| Description: The user catches the target off guard and swaps the target's held item with its own. | ||||||
| 15 | Light Screen | Psychic | status | — | — | 30 |
| Description: A wondrous wall of light is put up to reduce damage from special moves for five turns. | ||||||
| 19 | Psybeam | Psychic | special | 65 | 100% | 20 |
| Description: The target is attacked with a peculiar ray. This may also confuse the target. | ||||||
| 25 | Skill Swap | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to exchange Abilities with the target. | ||||||
| 29 | Guard Split | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | ||||||
| 29 | Power Split | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | ||||||
| 35 | Phantom Force | Ghost | physical | 90 | 100% | 10 |
| Description: The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | ||||||
| 46 | Zen Headbutt | Psychic | physical | 80 | 90% | 15 |
| Description: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||
| 50 | Trick Room | Psychic | status | — | — | 5 |
| Description: The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||||
| 50 | Wonder Room | Psychic | status | — | — | 10 |
| Description: The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||
| 55 | Shadow Ball | Ghost | special | 80 | 100% | 15 |
| Description: The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | ||||||
| 68 | Nasty Plot | Dark | status | — | — | 20 |
| Description: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | ||||||
| 75 | Psychic | Psychic | special | 90 | 100% | 10 |
| Description: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | ||||||
| 85 | Hyperspace Hole | Psychic | special | 80 | — | 5 |
| Description: Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect. | ||||||