tapu-koko (No.785) — Ddolketmon Pokédex
Tapu Koko (No.785) is a Electric/Fairy-type Pokémon. It is known as the Land Spirit Pokémon, It is 1.8 m tall, weighs 20.5 kg, and has a base stat total of 570. The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.
Pokédex number No.0785
Tapu Koko
Type
Electric
Fairy
Description
Land Spirit Pokémon
The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.
Height
1.8m
Weight
20.5kg
Abilities
Electric Surge
Turns the ground into Electric Terrain when the Pokémon enters a battle.
Hidden Ability
Telepathy
The Pokémon anticipates and dodges the attacks of its allies.
Base Stats
HP
70
344
Attack
115
361
Defense
85
295
S-Attack
95
317
S-Defense
75
273
Speed
130
394
Total
570
1362
Type Relations
Damage
Water
2x2x
Fighting
2xDark
2xDragon
1xGrass
0.5xElectric
0.5xFire
0.5xPoison
0.5xSteel
0.5xGround
0xMultiplier
Ground
2xPoison
2xSteel
1xElectric
0.5x0.5x
Fighting
0.5xBug
0.5xDark
0.5xDragon
0xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Thunder Shock | Electric | special | 40 | 100% | 30 |
| Description: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ||||||
| 1 | Quick Attack | Normal | physical | 40 | 100% | 30 |
| Description: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | ||||||
| 5 | Withdraw | Water | status | — | — | 40 |
| Description: The user withdraws its body into its hard shell, boosting its Defense stat. | ||||||
| 10 | Fairy Wind | Fairy | special | 40 | 100% | 30 |
| Description: The user attacks by stirring up a fairy wind to strike the target. | ||||||
| 15 | False Swipe | Normal | physical | 40 | 100% | 40 |
| Description: A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ||||||
| 20 | Spark | Electric | physical | 65 | 100% | 20 |
| Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | ||||||
| 25 | Shock Wave | Electric | special | 60 | — | 20 |
| Description: The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||
| 30 | Charge | Electric | status | — | — | 20 |
| Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||
| 35 | Agility | Psychic | status | — | — | 30 |
| Description: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | ||||||
| 40 | Screech | Normal | status | — | 85% | 40 |
| Description: An earsplitting screech harshly lowers the target's Defense stat. | ||||||
| 45 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||
| 50 | Mean Look | Normal | status | — | — | 5 |
| Description: The user pins the target with a dark, arresting look. The target becomes unable to flee. | ||||||
| 55 | Nature’s Madness | Fairy | special | — | 90% | 10 |
| Description: The user hits the target with the force of nature. It halves the target’s HP. | ||||||
| 60 | Wild Charge | Electric | physical | 90 | 100% | 15 |
| Description: The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ||||||
| 65 | Brave Bird | Flying | physical | 120 | 100% | 15 |
| Description: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | ||||||
| 70 | Power Swap | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||
| 75 | Electric Terrain | Electric | status | — | — | 10 |
| Description: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | ||||||