pincurchin (No.871) — Ddolketmon Pokédex
Pincurchin (No.871) is a Electric-type Pokémon. It is known as the Sea Urchin Pokémon, It is 0.3 m tall, weighs 1 kg, and has a base stat total of 435. It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.
Pokédex number No.0871
Pincurchin
Type
Electric
Description
Sea Urchin Pokémon
It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.
Height
0.3m
Weight
1.0kg
Abilities
Lightning Rod
The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
Hidden Ability
Electric Surge
Turns the ground into Electric Terrain when the Pokémon enters a battle.
Base Stats
HP
48
300
Attack
101
331
Defense
95
317
S-Attack
91
309
S-Defense
85
295
Speed
15
141
Total
435
1065
Type Relations
Damage
Water
2x2x
Grass
0.5xDragon
0.5xElectric
0.5xGround
0xMultiplier
Ground
2xElectric
0.5x0.5x
Steel
0.5xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Peck | Flying | physical | 35 | 100% | 35 |
| Description: The target is jabbed with a sharply pointed beak or horn to inflict damage. | ||||||
| 1 | Thunder Shock | Electric | special | 40 | 100% | 30 |
| Description: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ||||||
| 5 | Water Gun | Water | special | 40 | 100% | 25 |
| Description: The target is blasted with a forceful shot of water. | ||||||
| 10 | Charge | Electric | status | — | — | 20 |
| Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||
| 15 | Fury Attack | Normal | physical | 15 | 85% | 20 |
| Description: The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. | ||||||
| 20 | Spark | Electric | physical | 65 | 100% | 20 |
| Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | ||||||
| 25 | Bubble Beam | Water | special | 65 | 100% | 20 |
| Description: A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | ||||||
| 30 | Recover | Normal | status | — | — | 5 |
| Description: The user regenerates its cells, restoring its own HP by up to half its max HP. | ||||||
| 35 | Curse | Ghost | status | — | — | 10 |
| Description: A move that has different effects depending on whether the user is a Ghost type or not. | ||||||
| 40 | Electric Terrain | Electric | status | — | — | 10 |
| Description: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | ||||||
| 45 | Poison Jab | Poison | physical | 80 | 100% | 20 |
| Description: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | ||||||
| 50 | Zing Zap | Electric | physical | 80 | 100% | 10 |
| Description: The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch. | ||||||
| 55 | Acupressure | Normal | status | — | — | 30 |
| Description: The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | ||||||
| 60 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||