rotom (No.479) — Ddolketmon Pokédex
Rotom (No.479) is a Electric/Ghost-type Pokémon. It is known as the Plasma Pokémon, It is 0.3 m tall, weighs 0.3 kg, and has a base stat total of 440. This bizarre Pokémon appears to be a will-o'-the-wisp powered by electricity. Be wary, as Rotom is both smart and mischievous.
Pokédex number No.0479
Rotom
Type
Electric
Ghost
Description
Plasma Pokémon
This bizarre Pokémon appears to be a will-o'-the-wisp powered by electricity. Be wary, as Rotom is both smart and mischievous.
Height
0.3m
Weight
0.3kg
Abilities
Levitate
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Base Stats
HP
50
304
Attack
50
218
Defense
77
278
S-Attack
95
317
S-Defense
77
278
Speed
91
309
Total
440
1076
Type Relations
Damage
Water
2x2x
Psychic
2xGhost
2xGrass
0.5xDragon
0.5xElectric
0.5xDark
0.5xGround
0xNormal
0xMultiplier
Ground
2xGhost
2xDark
2xElectric
0.5x0.5x
Steel
0.5xPoison
0.5xBug
0.5xNormal
0xFighting
0xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Double Team | Normal | status | — | — | 15 |
| Description: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | ||||||
| 1 | Astonish | Ghost | physical | 30 | 100% | 15 |
| Description: The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | ||||||
| 5 | Thunder Shock | Electric | special | 40 | 100% | 30 |
| Description: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ||||||
| 10 | Confuse Ray | Ghost | status | — | 100% | 10 |
| Description: The target is exposed to a sinister ray that causes confusion. | ||||||
| 15 | Charge | Electric | status | — | — | 20 |
| Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||
| 20 | Electro Ball | Electric | special | — | 100% | 10 |
| Description: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | ||||||
| 25 | Thunder Wave | Electric | status | — | 90% | 20 |
| Description: The user launches a weak jolt of electricity that paralyzes the target. | ||||||
| 30 | Shock Wave | Electric | special | 60 | — | 20 |
| Description: The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||
| 35 | Hex | Ghost | special | 65 | 100% | 10 |
| Description: This relentless attack does massive damage to a target affected by status conditions. | ||||||
| 40 | Substitute | Normal | status | — | — | 10 |
| Description: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | ||||||
| 45 | Trick | Psychic | status | — | 100% | 10 |
| Description: The user catches the target off guard and swaps the target's held item with its own. | ||||||
| 50 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||
| 55 | Uproar | Normal | special | 90 | 100% | 10 |
| Description: The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||