electrode (No.101) — Ddolketmon Pokédex
Electrode (No.101) is a Electric-type Pokémon. It is known as the Ball Pokémon, It is 1.2 m tall, weighs 66.6 kg, and has a base stat total of 490. The tissue on the surface of its body is curiously similar in composition to an Apricorn. When irritated, this Pokémon lets loose an electric current equal to 20 lightning bolts.
Pokédex number No.0101
Electrode
Type
Electric
Description
Ball Pokémon
The tissue on the surface of its body is curiously similar in composition to an Apricorn. When irritated, this Pokémon lets loose an electric current equal to 20 lightning bolts.
Height
1.2m
Weight
66.6kg
Abilities
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Abilities
Static
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Hidden Ability
Aftermath
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Base Stats
HP
60
Attack
50
Defense
70
S-Attack
80
S-Defense
80
Speed
150
Total
490
Evolution
Type Relations
Damage
Water
2xGrass
0.5xDragon
0.5xElectric
0.5xGround
0xMultiplier
Ground
2xElectric
0.5xSteel
0.5xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Eerie Impulse | Electric | status | — | 100% | 15 |
| Description: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | ||||||
| 1 | Charge | Electric | status | — | — | 20 |
| Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||
| 1 | Magnetic Flux | Electric | status | — | — | 20 |
| Description: The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. | ||||||
| 1 | Tackle | Normal | physical | 40 | 100% | 35 |
| Description: A physical attack in which the user charges and slams into the target with its whole body. | ||||||
| 1 | Thunder Shock | Electric | special | 40 | 100% | 30 |
| Description: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ||||||
| 9 | Spark | Electric | physical | 65 | 100% | 20 |
| Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | ||||||
| 11 | Rollout | Rock | physical | 30 | 90% | 20 |
| Description: The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | ||||||
| 13 | Screech | Normal | status | — | 85% | 40 |
| Description: An earsplitting screech harshly lowers the target's Defense stat. | ||||||
| 16 | Charge Beam | Electric | special | 50 | 90% | 10 |
| Description: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | ||||||
| 20 | Swift | Normal | special | 60 | — | 20 |
| Description: Star-shaped rays are shot at opposing Pokémon. This attack never misses. | ||||||
| 22 | Electro Ball | Electric | special | — | 100% | 10 |
| Description: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | ||||||
| 26 | Self-Destruct | Normal | physical | 200 | 100% | 5 |
| Description: The user attacks everything around it by causing an explosion. The user faints upon using this move. | ||||||
| 29 | Light Screen | Psychic | status | — | — | 30 |
| Description: A wondrous wall of light is put up to reduce damage from special moves for five turns. | ||||||
| 36 | Magnet Rise | Electric | status | — | — | 10 |
| Description: The user levitates using electrically generated magnetism for five turns. | ||||||
| 41 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||
| 47 | Explosion | Normal | physical | 250 | 100% | 5 |
| Description: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | ||||||
| 54 | Gyro Ball | Steel | physical | — | 100% | 5 |
| Description: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | ||||||
| 58 | Mirror Coat | Psychic | special | — | 100% | 20 |
| Description: A retaliatory attack that counters any special move, inflicting double the damage taken. | ||||||