togedemaru (No.777) — Ddolketmon Pokédex
Togedemaru (No.777) is a Electric/Steel-type Pokémon. It is known as the Roly-Poly Pokémon, It is 0.3 m tall, weighs 3.3 kg, and has a base stat total of 435. When it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.
Pokédex number No.0777
Togedemaru
Type
Electric
Steel
Description
Roly-Poly Pokémon
When it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.
Height
0.3m
Weight
3.3kg
Abilities
Iron Barbs
Inflicts damage on the attacker upon contact with iron barbs.
Abilities
Lightning Rod
The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.
Hidden Ability
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Base Stats
HP
65
Attack
98
Defense
63
S-Attack
40
S-Defense
73
Speed
96
Total
435
Type Relations
Damage
Ice
2xRock
2xFairy
2xWater
1xGrass
0.5xDragon
0.5xFire
0.5xSteel
0.5xElectric
0.25xGround
0xMultiplier
Ground
4xFire
2xFighting
2xElectric
0.5xNormal
0.5xGrass
0.5xIce
0.5xPsychic
0.5xBug
0.5xRock
0.5xDragon
0.5xFairy
0.5xSteel
0.25xPoison
0xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | physical | 40 | 100% | 35 |
| Description: A physical attack in which the user charges and slams into the target with its whole body. | ||||||
| 1 | Nuzzle | Electric | physical | 20 | 100% | 20 |
| Description: The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. | ||||||
| 5 | Defense Curl | Normal | status | — | — | 40 |
| Description: The user curls up and boosts its Defense stat. | ||||||
| 10 | Charge | Electric | status | — | — | 20 |
| Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||
| 15 | Thunder Shock | Electric | special | 40 | 100% | 30 |
| Description: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ||||||
| 20 | Fell Stinger | Bug | physical | 50 | 100% | 25 |
| Description: When the user knocks out a target with this move, the user's Attack stat is boosted drastically. | ||||||
| 25 | Spark | Electric | physical | 65 | 100% | 20 |
| Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | ||||||
| 30 | Pin Missile | Bug | physical | 25 | 95% | 20 |
| Description: The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. | ||||||
| 35 | Magnet Rise | Electric | status | — | — | 10 |
| Description: The user levitates using electrically generated magnetism for five turns. | ||||||
| 40 | Zing Zap | Electric | physical | 80 | 100% | 10 |
| Description: The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch. | ||||||
| 45 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||
| 50 | Electric Terrain | Electric | status | — | — | 10 |
| Description: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | ||||||
| 55 | Wild Charge | Electric | physical | 90 | 100% | 15 |
| Description: The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ||||||
| 60 | Spiky Shield | Grass | status | — | — | 10 |
| Description: In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. | ||||||