magneton (No.82) — Ddolketmon Pokédex
Magneton (No.82) is a Electric/Steel-type Pokémon. It is known as the Magnet Pokémon, It is 1 m tall, weighs 60 kg, and has a base stat total of 465. Three Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.
Pokédex number No.0082
Magneton
Type
Electric
Steel
Description
Magnet Pokémon
Three Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.
Height
1.0m
Weight
60.0kg
Abilities
Magnet Pull
Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.
Abilities
Sturdy
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Hidden Ability
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Base Stats
HP
50
Attack
60
Defense
95
S-Attack
120
S-Defense
70
Speed
70
Total
465
Evolution
Type Relations
Damage
Ice
2xRock
2xFairy
2xWater
1xGrass
0.5xDragon
0.5xFire
0.5xSteel
0.5xElectric
0.25xGround
0xMultiplier
Ground
4xFire
2xFighting
2xElectric
0.5xNormal
0.5xGrass
0.5xIce
0.5xPsychic
0.5xBug
0.5xRock
0.5xDragon
0.5xFairy
0.5xSteel
0.25xPoison
0xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 0 | Tri Attack | Normal | special | 80 | 100% | 10 |
| Description: The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | ||||||
| 1 | Thunder Wave | Electric | status | — | 90% | 20 |
| Description: The user launches a weak jolt of electricity that paralyzes the target. | ||||||
| 1 | Electric Terrain | Electric | status | — | — | 10 |
| Description: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | ||||||
| 1 | Tackle | Normal | physical | 40 | 100% | 35 |
| Description: A physical attack in which the user charges and slams into the target with its whole body. | ||||||
| 1 | Supersonic | Normal | status | — | 55% | 20 |
| Description: The user generates odd sound waves from its body that confuse the target. | ||||||
| 1 | Thunder Shock | Electric | special | 40 | 100% | 30 |
| Description: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | ||||||
| 12 | Electro Ball | Electric | special | — | 100% | 10 |
| Description: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | ||||||
| 16 | Gyro Ball | Steel | physical | — | 100% | 5 |
| Description: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | ||||||
| 20 | Spark | Electric | physical | 65 | 100% | 20 |
| Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | ||||||
| 24 | Screech | Normal | status | — | 85% | 40 |
| Description: An earsplitting screech harshly lowers the target's Defense stat. | ||||||
| 28 | Magnet Rise | Electric | status | — | — | 10 |
| Description: The user levitates using electrically generated magnetism for five turns. | ||||||
| 34 | Flash Cannon | Steel | special | 80 | 100% | 10 |
| Description: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | ||||||
| 40 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||
| 46 | Metal Sound | Steel | status | — | 85% | 40 |
| Description: A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | ||||||
| 52 | Light Screen | Psychic | status | — | — | 30 |
| Description: A wondrous wall of light is put up to reduce damage from special moves for five turns. | ||||||
| 58 | Lock-On | Normal | status | — | — | 5 |
| Description: The user takes sure aim at the target. This ensures the user's next move does not miss that target. | ||||||
| 64 | Zap Cannon | Electric | special | 120 | 50% | 5 |
| Description: The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. | ||||||