chinchou (No.170) — Ddolketmon Pokédex
Chinchou (No.170) is a Water/Electric-type Pokémon. It is known as the Angler Pokémon, It is 0.5 m tall, weighs 12 kg, and has a base stat total of 330. On the dark ocean floor, its only means of communication is its constantly flashing lights.
Pokédex number No.0170
Chinchou
Type
Water
Electric
Description
Angler Pokémon
On the dark ocean floor, its only means of communication is its constantly flashing lights.
Height
0.5m
Weight
12.0kg
Abilities
Volt Absorb
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
Abilities
Illuminate
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
Hidden Ability
Water Absorb
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
Base Stats
HP
75
Attack
38
Defense
38
S-Attack
56
S-Defense
56
Speed
67
Total
330
Evolution
Type Relations
Damage
Fire
2xRock
2xSteel
2xWater
1xElectric
0.5xGrass
0.25xDragon
0.25xGround
0xMultiplier
Grass
2xGround
2xElectric
1xFire
0.5xWater
0.5xIce
0.5xSteel
0.25xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Supersonic | Normal | status | — | 55% | 20 |
| Description: The user generates odd sound waves from its body that confuse the target. | ||||||
| 1 | Water Gun | Water | special | 40 | 100% | 25 |
| Description: The target is blasted with a forceful shot of water. | ||||||
| 4 | Electro Ball | Electric | special | — | 100% | 10 |
| Description: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | ||||||
| 8 | Thunder Wave | Electric | status | — | 90% | 20 |
| Description: The user launches a weak jolt of electricity that paralyzes the target. | ||||||
| 12 | Bubble Beam | Water | special | 65 | 100% | 20 |
| Description: A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | ||||||
| 16 | Confuse Ray | Ghost | status | — | 100% | 10 |
| Description: The target is exposed to a sinister ray that causes confusion. | ||||||
| 20 | Spark | Electric | physical | 65 | 100% | 20 |
| Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | ||||||
| 24 | Charge | Electric | status | — | — | 20 |
| Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | ||||||
| 28 | Discharge | Electric | special | 80 | 100% | 15 |
| Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | ||||||
| 32 | Aqua Ring | Water | status | — | — | 20 |
| Description: The user envelops itself in a veil made of water. It regains some HP every turn. | ||||||
| 36 | Flail | Normal | physical | — | 100% | 15 |
| Description: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||
| 40 | Take Down | Normal | physical | 90 | 85% | 20 |
| Description: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | ||||||
| 44 | Hydro Pump | Water | special | 110 | 80% | 5 |
| Description: The target is blasted by a huge volume of water launched under great pressure. | ||||||