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nosepass (No.299) — Ddolketmon Pokédex

Nosepass (No.299) is a Rock-type Pokémon. It is known as the Compass Pokémon, It is 1 m tall, weighs 97 kg, and has a base stat total of 375. Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

Pokédex number No.0299

Nosepass

Nosepass

Type

Rock

Description

Compass Pokémon

Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

Height

1.0m

Weight

97.0kg

Abilities

Sturdy

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Abilities

Magnet Pull

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Hidden Ability

Sand Force

Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.

Base Stats

HP

30

264

Attack

45

207

Defense

135

405

S-Attack

45

207

S-Defense

90

306

Speed

30

174

Total

375

933

Evolution

Type Relations

Damage

Fire

2x

Ice

2x

Flying

2x

Bug

2x

Fighting

0.5x

Ground

0.5x

Steel

0.5x

Multiplier

Water

2x

Grass

2x

Ground

2x

Steel

2x

Normal

0.5x

Fire

0.5x

Poison

0.5x

Flying

0.5x

Moves

Moves learned by level up
LevelNameTypeClassPowerAccuracyPP
1TackleNormalphysical40100%35
Description: A physical attack in which the user charges and slams into the target with its whole body.
4HardenNormalstatus30
Description: The user stiffens all the muscles in its body to boost its Defense stat.
7BlockNormalstatus5
Description: The user blocks the target's way with arms spread wide to prevent the target from fleeing.
10Rock ThrowRockphysical5090%15
Description: The user picks up and throws a small rock at the target to inflict damage.
13Thunder WaveElectricstatus90%20
Description: The user launches a weak jolt of electricity that paralyzes the target.
16RestPsychicstatus5
Description: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
19SparkElectricphysical65100%20
Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
22Rock SlideRockphysical7590%10
Description: Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
25Power GemRockspecial80100%20
Description: The user attacks with a ray of light that sparkles as if it were made of gemstones.
28Rock BlastRockphysical2590%10
Description: The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
31DischargeElectricspecial80100%15
Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
34SandstormRockstatus10
Description: A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
37Earth PowerGroundspecial90100%10
Description: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
40Stone EdgeRockphysical10080%5
Description: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
43Zap CannonElectricspecial12050%5
Description: The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
43Lock-OnNormalstatus5
Description: The user takes sure aim at the target. This ensures the user's next move does not miss that target.