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medicham (No.308) — Ddolketmon Pokédex

Medicham (No.308) is a Fighting/Psychic-type Pokémon. It is known as the Meditate Pokémon, It is 1.3 m tall, weighs 31.5 kg, and has a base stat total of 410. Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.

Pokédex number No.0308

Medicham

Medicham

Type

Fighting

Psychic

Description

Meditate Pokémon

Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.

Height

1.3m

Weight

31.5kg

Abilities

Pure Power

Using its pure power, the Pokémon doubles its Attack stat.

Hidden Ability

Telepathy

The Pokémon anticipates and dodges the attacks of its allies.

Base Stats

HP

60

324

Attack

60

240

Defense

75

273

S-Attack

60

240

S-Defense

75

273

Speed

80

284

Total

410

1010

Evolution

Type Relations

Damage

Normal

2x

Ice

2x

Ground

2x

Fighting

2x

Steel

1x

Poison

1x

Flying

0.5x

Bug

0.5x

Fairy

0.5x

Psychic

0.25x

Ghost

0x

Dark

0x

Multiplier

Flying

2x

Fairy

2x

Ghost

2x

Psychic

1x

Bug

1x

Dark

1x

Ground

0.5x

Fighting

0.5x

Moves

Moves learned by level up
LevelNameTypeClassPowerAccuracyPP
1Fire PunchFirephysical75100%15
Description: The target is attacked with a fiery punch. This may also leave the target with a burn.
1Ice PunchIcephysical75100%15
Description: The target is attacked with an icy punch. This may also leave the target frozen.
1Thunder PunchElectricphysical75100%15
Description: The target is attacked with an electrified punch. This may also leave the target with paralysis.
1Work UpNormalstatus30
Description: The user is roused, and its Attack and Sp. Atk stats are boosted.
1DetectFightingstatus5
Description: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
1ConfusionPsychicspecial50100%25
Description: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
12EndureNormalstatus10
Description: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
15FeintNormalphysical30100%10
Description: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
17Force PalmFightingphysical60100%10
Description: The target is attacked with a shock wave. This may also leave the target with paralysis.
20PsybeamPsychicspecial65100%20
Description: The target is attacked with a peculiar ray. This may also confuse the target.
23Calm MindPsychicstatus20
Description: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
25Zen HeadbuttPsychicphysical8090%15
Description: The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
28High Jump KickFightingphysical13090%10
Description: The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
31Psych UpNormalstatus10
Description: The user hypnotizes itself into copying any stat change made by the target.
33AcupressureNormalstatus30
Description: The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
36Power TrickPsychicstatus10
Description: The user employs its psychic power to switch its Attack stat with its Defense stat.
47RecoverNormalstatus5
Description: The user regenerates its cells, restoring its own HP by up to half its max HP.
53CounterFightingphysical100%20
Description: A retaliatory attack that counters any physical move, inflicting double the damage taken.
53Axe KickFightingphysical12090%10
Description: The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.