beheeyem (No.606) — Ddolketmon Pokédex
Beheeyem (No.606) is a Psychic-type Pokémon. It is known as the Cerebral Pokémon, It is 1 m tall, weighs 34.5 kg, and has a base stat total of 485. Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents.
Pokédex number No.0606
Beheeyem
Type
Psychic
Description
Cerebral Pokémon
Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents.
Height
1.0m
Weight
34.5kg
Abilities
Telepathy
The Pokémon anticipates and dodges the attacks of its allies.
Abilities
Synchronize
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
Hidden Ability
Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
Base Stats
HP
75
354
Attack
75
273
Defense
75
273
S-Attack
125
383
S-Defense
95
317
Speed
40
196
Total
485
1175
Evolution
Type Relations
Damage
Fighting
2xPoison
2xPsychic
0.5xSteel
0.5xDark
0xMultiplier
Bug
2xDark
2xGhost
2xFighting
0.5xPsychic
0.5xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | Normal | status | — | 100% | 40 |
| Description: The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | ||||||
| 1 | Confusion | Psychic | special | 50 | 100% | 25 |
| Description: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | ||||||
| 1 | Teleport | Psychic | status | — | — | 20 |
| Description: The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. | ||||||
| 1 | Imprison | Psychic | status | — | — | 10 |
| Description: If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||
| 1 | Psychic Terrain | Psychic | status | — | — | 10 |
| Description: This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | ||||||
| 18 | Psybeam | Psychic | special | 65 | 100% | 20 |
| Description: The target is attacked with a peculiar ray. This may also confuse the target. | ||||||
| 24 | Guard Split | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | ||||||
| 24 | Power Split | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | ||||||
| 30 | Headbutt | Normal | physical | 70 | 100% | 15 |
| Description: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ||||||
| 36 | Zen Headbutt | Psychic | physical | 80 | 90% | 15 |
| Description: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||
| 45 | Recover | Normal | status | — | — | 5 |
| Description: The user regenerates its cells, restoring its own HP by up to half its max HP. | ||||||
| 52 | Calm Mind | Psychic | status | — | — | 20 |
| Description: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | ||||||
| 60 | Wonder Room | Psychic | status | — | — | 10 |
| Description: The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||
| 68 | Psychic | Psychic | special | 90 | 100% | 10 |
| Description: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | ||||||