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lanturn (No.171) — Ddolketmon Pokédex

Lanturn (No.171) is a Water/Electric-type Pokémon. It is known as the Light Pokémon, It is 1.2 m tall, weighs 22.5 kg, and has a base stat total of 460. This Pokémon flashes a bright light that blinds its prey. This creates an opening for it to deliver an electrical attack.

Pokédex number No.0171

Lanturn

Lanturn

Type

Water

Electric

Description

Light Pokémon

This Pokémon flashes a bright light that blinds its prey. This creates an opening for it to deliver an electrical attack.

Height

1.2m

Weight

22.5kg

Abilities

Volt Absorb

If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.

Abilities

Illuminate

By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.

Hidden Ability

Water Absorb

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Base Stats

HP

125

454

Attack

58

236

Defense

58

236

S-Attack

76

276

S-Defense

76

276

Speed

67

256

Total

460

1120

Evolution

Type Relations

Damage

Fire

2x

Rock

2x

Steel

2x

Flying

2x

Water

1x

Electric

0.5x

Grass

0.25x

Dragon

0.25x

Ground

0x

Multiplier

Grass

2x

Ground

2x

Electric

1x

Fire

0.5x

Water

0.5x

Ice

0.5x

Flying

0.5x

Steel

0.25x

Moves

Moves learned by level up
LevelNameTypeClassPowerAccuracyPP
0SwallowNormalstatus10
Description: The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
0Spit UpNormalspecial100%10
Description: The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
0StockpileNormalstatus20
Description: The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
1Eerie ImpulseElectricstatus100%15
Description: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
1SupersonicNormalstatus55%20
Description: The user generates odd sound waves from its body that confuse the target.
1Water GunWaterspecial40100%25
Description: The target is blasted with a forceful shot of water.
1Thunder WaveElectricstatus90%20
Description: The user launches a weak jolt of electricity that paralyzes the target.
1Electro BallElectricspecial100%10
Description: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
12Bubble BeamWaterspecial65100%20
Description: A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
16Confuse RayGhoststatus100%10
Description: The target is exposed to a sinister ray that causes confusion.
20SparkElectricphysical65100%20
Description: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
24ChargeElectricstatus20
Description: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
30DischargeElectricspecial80100%15
Description: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
36Aqua RingWaterstatus20
Description: The user envelops itself in a veil made of water. It regains some HP every turn.
42FlailNormalphysical100%15
Description: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
48Take DownNormalphysical9085%20
Description: A reckless full-body charge attack for slamming into the target. This also damages the user a little.
54Hydro PumpWaterspecial11080%5
Description: The target is blasted by a huge volume of water launched under great pressure.