medicham (No.308) — Ddolketmon Pokédex
Medicham (No.308) is a Fighting/Psychic-type Pokémon. It is known as the Meditate Pokémon, It is 1.3 m tall, weighs 31.5 kg, and has a base stat total of 410. Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Pokédex number No.0308
Medicham
Type
Fighting
Psychic
Description
Meditate Pokémon
Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Height
1.3m
Weight
31.5kg
Abilities
Pure Power
Using its pure power, the Pokémon doubles its Attack stat.
Hidden Ability
Telepathy
The Pokémon anticipates and dodges the attacks of its allies.
Base Stats
HP
60
Attack
60
Defense
75
S-Attack
60
S-Defense
75
Speed
80
Total
410
Evolution
Type Relations
Damage
Normal
2xIce
2xGround
2xFighting
2xSteel
1xPoison
1xBug
0.5xFairy
0.5xPsychic
0.25xGhost
0xDark
0xMultiplier
Fairy
2xGhost
2xPsychic
1xBug
1xDark
1xGround
0.5xFighting
0.5xMoves
| Level | Name | Type | Class | Power | Accuracy | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Punch | Fire | physical | 75 | 100% | 15 |
| Description: The target is attacked with a fiery punch. This may also leave the target with a burn. | ||||||
| 1 | Ice Punch | Ice | physical | 75 | 100% | 15 |
| Description: The target is attacked with an icy punch. This may also leave the target frozen. | ||||||
| 1 | Thunder Punch | Electric | physical | 75 | 100% | 15 |
| Description: The target is attacked with an electrified punch. This may also leave the target with paralysis. | ||||||
| 1 | Work Up | Normal | status | — | — | 30 |
| Description: The user is roused, and its Attack and Sp. Atk stats are boosted. | ||||||
| 1 | Detect | Fighting | status | — | — | 5 |
| Description: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||
| 1 | Confusion | Psychic | special | 50 | 100% | 25 |
| Description: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | ||||||
| 12 | Endure | Normal | status | — | — | 10 |
| Description: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | ||||||
| 15 | Feint | Normal | physical | 30 | 100% | 10 |
| Description: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||
| 17 | Force Palm | Fighting | physical | 60 | 100% | 10 |
| Description: The target is attacked with a shock wave. This may also leave the target with paralysis. | ||||||
| 20 | Psybeam | Psychic | special | 65 | 100% | 20 |
| Description: The target is attacked with a peculiar ray. This may also confuse the target. | ||||||
| 23 | Calm Mind | Psychic | status | — | — | 20 |
| Description: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | ||||||
| 25 | Zen Headbutt | Psychic | physical | 80 | 90% | 15 |
| Description: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||
| 28 | High Jump Kick | Fighting | physical | 130 | 90% | 10 |
| Description: The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. | ||||||
| 31 | Psych Up | Normal | status | — | — | 10 |
| Description: The user hypnotizes itself into copying any stat change made by the target. | ||||||
| 33 | Acupressure | Normal | status | — | — | 30 |
| Description: The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | ||||||
| 36 | Power Trick | Psychic | status | — | — | 10 |
| Description: The user employs its psychic power to switch its Attack stat with its Defense stat. | ||||||
| 47 | Recover | Normal | status | — | — | 5 |
| Description: The user regenerates its cells, restoring its own HP by up to half its max HP. | ||||||
| 53 | Counter | Fighting | physical | — | 100% | 20 |
| Description: A retaliatory attack that counters any physical move, inflicting double the damage taken. | ||||||
| 53 | Axe Kick | Fighting | physical | 120 | 90% | 10 |
| Description: The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. | ||||||